Showing posts with label advertising. Show all posts
Showing posts with label advertising. Show all posts

Wednesday, June 29, 2011

Google Plans To Grow Display Advertising Into A $200 Billion Market (GOOG)


Google ads

Google is known primarily for its work in search advertising. But it’s making an investment — a big one — in another area: display ads.

This month’s acquisition of AdMeld was only the latest in a series of moves that are positioning Google for “the second phase of the display ad revolution.” According to the Wall Street Journal, around 1,000 of Google’s engineers are currently working on display technology.

That’s not entirely surprising, given that growth in display continues to outpace search: In the first quarter of 2011, AdWeek reports, display comprised 33 percent of digital ad spend — an increase from 29 percent two years ago. (Search, on the other hand, declined: Q1 of 2011 saw 48.7 percent market share for search, a decline from 53.4 percent two years ago.) And Google itself, thanks in large part to its $3.2 billion acquisition of DoubleClick, is set to grab 12.6 percent of the U.S. display-ad market by the end of the year, up from 9.6 percent last year.

What’s especially noteworthy, though, is the extent to which display has become a focal point for Google — and, by extension, for the products it offers to news publishers. In the first quarter of 2011, Google bested Yahoo in display for the first time in 16 years, largely on the strength of its push toward small and medium-sized company display buys. As a promotional website puts it, “Display advertising really is at the heart of what we’re doing at Google these days.”

I had a chance recently to meet with some of Google’s top execs on display-ad strategy to get their take on how the sector is evolving — and what role they’d like to see Google play in it.

Fragmentation and friction

Display ads — banner, video, and mobile — currently comprise about a $25 billion market globally, says Neal Mohan, Google’s VP of product management for display advertising. But “we believe that the potential of the industry is dramatically larger than it is today,” he told me. In fact: “I believe the potential of the display market is something on the order of $200 billion over the course of the next several years,” Mohan says. The broad question he and his colleagues are focused on from a technological standpoint: “How can we help grow the overall pie — grow the overall industry — from the market that it is today to the $200 billion vision?”

The broad answer: improve efficiencies in the relationships between publishers and advertisers. Display advertising as it currently operates is “massively fragmented,” Mohan notes. As media outlets proliferate — and as the devices we consume them on proliferate, as well — the A-to-B link between advertisers on the one end and media companies on the other becomes increasingly disconnected.

“And as a result of this fragmentation,” Mohan says, “there’s tremendous friction” in the advertising process overall. Marketers and agencies end up using multiple types of interfaces, technologies, and ad networks to find the audiences they’re looking for among the mass of overall web users. “And what that leads to,” he notes, “is a destruction of value — a destruction of ROI, in terms of what marketers are looking to achieve, and fundamentally a destruction in the amount of revenue that a publisher can generate. So I believe that publishers can generate tremendously more revenue from display advertising than they do today. And our mission is to create the tools and the products and the technology that allow publishers to do that.”

“An end-to-end-platform”

Google being a technology company, “I think the way that Google can add value to this is by building technology for publishers and advertisers,” Mohan says. “Our vision is to build an end-to-end-platform for buying and selling display advertising, so a publisher doesn’t have to go to multiple places to manage its mobile inventory, its desktop inventory, its video inventory — whether it sells it directly or indirectly.” The platform may be plugged into other technologies, but it would also be, Mohan notes, a singular space: a one-stop shop for publishers and advertisers alike.

The platform Mohan’s talking about isn’t a single product — it’s more a series of incremental products that serve the broad goal of a friction-free advertising process. And though Mohan describes the platform in the future tense, Google has already begun rolling out its building blocks, testing out components with publishers. And the publishers have seen a 188-percent lift in revenue as a result of it, he says.

“I think we’re really in the first inning of what the implications of this technology are,” Mohan says. “You can imagine that if we’re seeing a 3x improvement just today, what that world will look like a year from now, two years from now, three years from now — and I think that’s the path to getting to that $200 billion vision.”

And a big part of that vision will play out on mobile devices, within apps.

“Speaking and breathing mobile”

“What’s really evolved over the past three or four years is this apps ecosystem,” says Clay Bavor, Google’s product management director for mobile display ads. Apps facilitate “these experiences that are highly customized for mobile devices and tablets,” he notes. And “they create these beautiful experiences that are really tailored to the features and functions of the device.”

While much has been made of smartphones’ and especially tablets’ effects on the presentation of publishers’ content, those effects, Bavor notes, are equally applicable to ads. For Google, he told me, one of the big challenges — and opportunities — is “making our products just speak and breathe mobile.”

Google has two primary goals for its mobile display ads, Bavor told me. On the one hand, it’s to “allow advertisers who are used to advertising on desktop to seamlessly extend their campaigns and metrics and measurements to mobile.” On the other hand, though, it’s to work with apps as their own kind of spaces and experiences — building ad formats that are native to the app environment rather than simply grafted onto it. Ads that are swipe-able, tap-able, rotate-able, and “that really make use of the unique properties of smartphones and tablets.” In May, Google rolled out a series of new HTML5-based ad formats that were, Bavor noted at the time, “built specifically for tablets’ larger, high-definition screens.”

But those tablet-native ad units aren’t just aesthetic propositions; they’re practical, as well. Go where the people are is as relevant to Google as to anyone else in and among the media; and where Internet users are, increasingly, is everywhere, rather than seated in front of computers. The first quarter of 2011 saw smartphone sales of over 100 million — an 85-percent increase from 2010. And traffic from tablets on Google’s AdMob network increased 300 percent between December 2010 and May 2011.

And “if you just look at the people using mobile ads to support their app or mobile content,” Bavor says, “that’s growing like crazy, too.” In January of this year, he notes, Google had about 50,000 developers and publishers using AdMob to monetize their apps and mobile websites. By May, that number had jumped to more than 80,000.

Which is a reflection of what Eric Schmidt, on behalf of Google, has been saying for some time now: The future is mobile — and it will play out on, and within, and through, smartphones and tablets. “That,” Bavor says, “is where we’re placing our big bets right now.”

Creativity and engagement

And that could also lead to a new kind of display ad, which could, in turn, “support the next big wave of content creation and application development and so on on the Internet,” Bavor says.

Bavor has been meeting with publishers to determine what both groups actually want from an ad platform. And one broad, if unsurprising, thing he’s heard repeatedly is the importance of direct sales. “If I get a call from Ford,” he says, “and they want to place an ad — help me manage that relationship. Help me help them create beautiful formats that look great in the context of our tablet app. Make that great and easy for me. And, to the extent possible, make it an extension of my existing tools.”

“Whether it’s direct sales or any other aspect of monetization,” Bavor notes, “the last thing any of these publishers want is yet another tool or workload to think about.”

What they do want, though, is ads that are both easy and, even more importantly, impactful. And Google believes that the path it’s on now will benefit publishers and advertisers — and, by extension, users. As Mohan put it in a speech to the Interactive Advertising Bureau earlier this month, “Display ads provide an incredible platform to engage, excite and inspire. If we as marketers, publishers and technology providers can deliver experiences that delight the user, we can take this industry to new heights.”

This post originally appeared at Nieman Journalism Lab.

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Google Plans To Grow Display Advertising Into A $200 Billion Market (GOOG)


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Thursday, June 16, 2011

Wednesday, June 8, 2011

The Future Of Mobile Advertising: Less Annoying, More Useful (AAPL, GOOG, AMZN)


As mobile phones evolve, mobile advertising is evolving, too.

Already, we've seen a shift from tiny text and banner ads to more sophisticated efforts. Some are trying to captivate you with mini-games, interactive widgets, and contests. Others serve up a specific deal based on your location.

And while today's mobile ads aren't doing too poorly -- 60% of mobile users click on mobile ads at least one a week, according to a recent report -- there's still a lot of room for advancements as the industry matures. (Especially considering that a lot of those "clicks" are probably by accident.)

These are the trends we expect to see in mobile advertising over the next several years. We hope the result for users will be a less annoying, more useful ad experience.

1) More interactivity and "apps as ads."

You use your phone for different things than your laptop and your TV. So ads should be different, taking advantage of unique things you can do on your phone -- like touching its screen, moving it around, accessing its camera, and using it anywhere.

That's the basis for interactive mobile ads, or the concept of building ads like mini applications. Apple's iAds are perhaps the most famous interactive ads -- letting you explore a tiny virtual world inside the ad, watch video, enter contests, play games, etc. -- but they're far from the only ones. Other companies like Medialets and Crisp Media offer similar tools to app makers and ad agencies.

We expect to see more of these interactive "apps as ads" as brands and agencies discover all the things they can do with mobile ads. The key is figuring out a way to make these ads useful and engaging, not just annoying pitches.

One big question is whether people will care enough to bother playing with these ads, or if they'll ignore them. Another is whether they'll actually buy stuff.

For an example, here's a screenshot of one of Apple's early iAds, where you could goof around with the way this kid looks.

The Switch iAd

2) Deals and rewards, not just empty pitches.

One of the coolest mobile ad models we've ever seen is from a new startup called Kiip. Their ads -- rewards and coupons -- show up in mobile games when people reach certain points in the game. For example, if you beat a level, you might be rewarded with a free cup of coffee or a discount on new shoes.

We're also intrigued with real-time local offers like the new Groupon Now service from Groupon.

The idea is that you can get a short-term deal on something right now -- like a sandwich or a haircut -- which encourages you to do something right away. This is the sort of thing that could be expanded into an ad product for other apps over time, if Groupon wants.

The big idea is to give people a reward or save them money for using these ads. That seems more worthwhile than just sticking ads in someone's face.

Here's how Kiip works:

3) Companies using cool mobile products to reach consumers directly, instead of ads.

New distribution tools like the iPhone App Store are giving brands unprecedented direct access to consumers, without the need to necessarily buy actual ads to reach people.

Take Nike for example. Sure, it can buy online and mobile ads. But thanks to Apple's iPhone and the App Store, it can make cool mobile apps -- like the Nike+ GPS app for tracking your runs and bike rides -- that may generate as much goodwill and purchase intent as a banner ad.

That's not to say that Nike won't buy any ads anymore -- of course it will -- but it's getting new, direct routes to potential customers via mobile devices, which it didn't have before.

In some cases, brands may find that it's more effective to spend money on marketing products instead of just buying mobile ads from media companies and ad networks.

Nike GPS app

4) Ads helping save you money on mobile gadgets or services themselves.

Wouldn't it be cool if you can get a discount on mobile service, or even on the price of your gadgets, if you agree to spend some time with ads?

Amazon is leading the way here with its new Kindle with special offers, which is priced $25 cheaper than its ad-free Kindle models, with the requirement that you see some ads instead of its typical screensavers. Since its launch, it has been the best-selling Kindle that Amazon offers.

This may be the future of how gadgets are sold. If companies like Amazon, Google, mobile carriers, and others figure out that they can earn a certain amount of advertising revenue per customer, per year, they may subsidize your device or service.

5) Mobile ads linking up with mobile payments to "close the loop."

Mobile ads have information about you that other types of ads don't, including your location and the apps and music on your phone (Apple's iAds). But in most cases, they still can't tell the ad buyer that you've purchased something after seeing the advertisement.

But now that companies are trying to turn your phone into a mobile wallet, the opportunity to "close the loop" is growing. Companies may be able to know that you've made a purchase after seeing an ad, even if you're buying something in person at a local business -- not just an online shop.

Beyond giving everyone a better idea of which ads are working, one useful byproduct might be figuring out how to show you better ads or offers, which actually get you to buy stuff based on seeing them.

MORE FROM OUR SPECIAL REPORT ON THE FUTURE OF MOBILE:

- "The Future Of Mobile Is The Future Of Everything"

- HISTORY LESSON: How The iPhone Changed Smartphones Forever

- POLL: What's Actually BETTER To Do On A Smartphone Than A PC

For the latest tech news, visit SAI: Silicon Alley Insider. Follow us on Twitter and Facebook.

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The Future Of Mobile Advertising: Less Annoying, More Useful (AAPL, GOOG, AMZN)


Backlink: http://feedproxy.google.com/~r/typepad/alleyinsider/silicon_alley_insider/~3/CzFOVVIRF8g/future-of-mobile-advertising-2011-6

Tuesday, May 24, 2011

YouTube “First Watch” Video Advertising Program Debuts

The NY Times is reporting that Google is testing a new program for pre-roll on YouTube called "First Watch." The first time you watch a video produced by a YouTube partner each day, expect to see a new type of pre-roll advertisement called First Watch.

YouTube “First Watch” Video Advertising Program Debuts


Backlink: http://feedproxy.google.com/~r/DTWB/~3/IFYFKquLMl8/

Wednesday, April 20, 2011

eBay Acquires “Hyper-local” Advertising Network WHERE.com

eBay has acquired Boston-based WHERE.com, which is a "hyper-local" advertising network that gives people relevant, real-time information and deals from businesses. The company also has a popular mobile app that allows people to find personalized deals and local recommendations. Last year eBay bought local product inventory finder Milo.com.

eBay Acquires “Hyper-local” Advertising Network WHERE.com


Backlink: http://feedproxy.google.com/~r/DTWB/~3/EICUSs72npE/

Monday, January 17, 2011

Mobile marketing and advertising hot news: location, China and sports

Welcome to the Monday morning round-up of the hottest mobile marketing and advertising stories from
GoMo News! O2 has signed M&S up for it's location-based advertising offer; a major Chinese TV station is trying to sign brands for it's mobile ad

Tags: china Mobile Marketing Advertising sms MOBILE NEWS o2 mobile web mobile advertising mobile marketing mobile internet 3rd space

Mobile marketing and advertising hot news: location, China and sports


Backlink: http://www.blogcatalog.com/search/frame?term=location&id;=d549b1ca400e6e84aeba0ba559d8c3ce