Showing posts with label develop. Show all posts
Showing posts with label develop. Show all posts

Tuesday, April 26, 2011

If You Want To Make Money, Develop For Apple Platforms (AAPL)

apple tattoo

If you're an app developer, which platforms should you build for?

According to Evernote CEO Phil Libin, who spoke at the VentureBeat Mobile Summit last night, native Mac apps keep users engaged and spending money on premium add-ons for the longest.

But the best bang for your buck comes from iOS apps. Creating free Web apps is the worst deal, and other platforms fall in the middle.

Evernote offers a way for users to store digital artifacts like notes and photos for later use. The company uses the freemium business model, giving away basic service for free and converting users to paid services later on.

Evernote signed its first users up in March 2008, and has offered native apps on every major mobile and computer platform, as well as a Web app. Today, the company has nearly 9 million registered users, with about 28,000 checking in every day.

Here's what the company has discovered:

  • To reach lots of uses, iOS or Web is best. Most Evernote users access the service from multiple platforms, but taking all visits and normalizing them to 100%, iOS is the most popular with 32% of users. That's followed by Web (25%), Windows (18%), Android (12%), BlackBerry (2%) and the old Windows Mobile platform (1%).
  • To retain users who will spend money, a native Mac app is best. Retention and long-term spending was highest for Mac users -- particularly since the introduction of the Mac App store earlier this year. That's followed by iOS, Android, and Windows. The other mobile platforms were quite a bit smaller.
  • Don't ignore native apps. Native apps are harder to write and take longer, but they pay much better over the long run. Evernote's Web app had the worst performance by far for long-term retention and spend -- customers who come to a free online service just aren't that committed to it.
  • iOS offers the biggest bang for your buck. When measured by developer time, iOS attracts the most users and most money per developer-year.

Libin also pointed out that digital information services like Evernote are unique because users are willing to pay more for them the longer they stay on board -- the perceived value goes up over time. This is exact opposite of most businesses -- a restaurant meal or car loses value, while subscription services like newspapers or cable TV stay at a constant value.

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If You Want To Make Money, Develop For Apple Platforms (AAPL)


Backlink: http://feedproxy.google.com/~r/typepad/alleyinsider/silicon_alley_insider/~3/CkudIhr4Q44/if-you-want-to-make-money-develop-for-apple-platforms-2011-4

Monday, November 22, 2010

If you were to do a location based social application now, what are the reasons to develop this as a Facebook app (or not)?

Answer added in topic Mobile Location Applications.

Pawel Janiak, Passively putting together a business model for...


Linking the app to the Facebook API would probably help you in the aspects you've mentioned in the question's details. The main reason you'd want to do it is gaining access to a substantial, active user base that could spur traction for your app.



See question on Quora

If you were to do a location based social application now, what are the reasons to develop this as a Facebook app (or not)?


Backlink: http://www.quora.com/If-you-were-to-do-a-location-based-social-application-now-what-are-the-reasons-to-develop-this-as-a-Facebook-app-or-not

Friday, October 29, 2010

iSoftStone and Microsoft to Develop HealthVault Based Citizen Health Solutions in Wuxi, China

Microsoft and iSoftStone Information Technology signed an agreement that enables iSoftStone to introduce Microsoft HealthVault technology to Chinese market.

Wednesday, October 20, 2010

Tesla to Receive $60 Million Payment From Toyota to Develop RAV4

by Tate Dwinnell

Much has been made of the partnership between Tesla Motors (TSLA) and Toyota (TM) to develop the RAV4 all electric SUV, but little has been announced to make the partnership official. This morning it's official with news that the companies have signed a $60 million Phase I contract services agreement which has Tesla developing a powertrain system, including a battery, power electronics module, motor, gearbox and associated software. The payment will be made over time as the development progresses. Shares of TSLA have been stuck in a range for several month now, but continue to hold up above the 50 day moving average. Perhaps this news will be the catalyst for a rally out of the range. Reprinted with permission from Green Stocks Central

Post originale: http://featured.matternetwork.com/2010/10/tesla-receive-60-million-payment_2745.cfm